Handy “Back Pocket Code” and Code Explanations for AP CS A

Slides
CSTA 2025 Conference Slides Resource Library
Young children love playing games—but rarely get to design their own. This session explores how using ScratchJr with ages 5–7 helps them shift from tech consumers to creators, building creativity and problem-solving skills. Participants will learn to design simple game mechanics like timers and triggers, explore debugging strategies, and engage in a live demo. The session includes practical tips and take-home resources to support computational thinking in early learners. Presented by: Angel Kuo, Colleen Lewis, and Maria Camarena