Young children love playing games—but rarely get to design their own. This session explores how using ScratchJr with ages 5–7 helps them shift from tech consumers to creators, building creativity and problem-solving skills. Participants will learn to design simple game mechanics like timers and triggers, explore debugging strategies, and engage in a live demo. The session includes practical tips and take-home resources to support computational thinking in early learners. Presented by: Angel Kuo, Colleen Lewis, and Maria Camarena
CSTA Membership Required
Login or register to access this content
